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THE GAME IS USUALLY PLAYED ON A CRICKET FIELD WHICH IS RECTANGULAR IN SHAPE A AND 22-YARD-LONG PITCH. THE TARGET IS THE WICKET (A SET OF THREE WOODEN STUMPS). IT'S A BAT-BALL GAME.
Right before a match, captains from both teams meet on the pitch for the coin toss to determine which team will bat first. Two batsmen and eleven fielders along with the bowler enter the field and the game begins when the bowler bowls the ball from one end of the field towards the wicket at the other end, which is guarded by a batsman known as the striker.
The main duty of the batsman is to conserve his wicket as long as he can while trying to score runs. The striker prevents the ball from hitting the stumps by swinging his bat and, simultaneously, to strike the ball well to score runs.
The other batsman also called the non-striker waits near the bowler.
The bowler's objective is to prevent the scoring of runs and to get the batsman out.
The fielding team includes a wicket-keeper, the person who stands behind the striker's wicket waiting to hit the stumps if the ball arrives.
Other nine fielders are tactically placed around the field by the bowling team captain to catch the ball hit by the striker and prevent him to score or take runs.
- Runs can be scored by two methods: either by hitting the ball hard enough for it to cross the boundary or by the two batsmen swapping ends by each simultaneously running the length of the pitch in opposite directions whilst the fielders are retrieving the ball.
- If a fielder gets hold of the ball quickly enough to put down the wicket while the batsman has not reached his end of the pitch, that batsman is declared out with a runout.
- Judgement on the field is given by the two umpires; they are in communication with two off-fielders who record the match's statistical information.
And there you have it, enough Cricket knowledge to begin and experience the game.
- Hitting the wickets while bowling
- Catching the shot of the batsman while fielding
- Hitting the ball to the batsman’s leg which in front of the wicket (LBW)
- Or hitting the wickets before the batsmen runs to the other end of the pitch
- Hitting the ball and running between the wickets before the fielders hit the wickets with the ball. One run is when you run the entire length of the pitch.
- 4 runs are scored when the ball is hit to the boundary along the ground.
- 6 runs are scored when the ball is hit over the boundary on the full.
Kids playing cricket must have a basic degree of talent and comprehension of the game that shall always help them enjoy it more. They will be able to participate more actively, gain greater confidence, and remain inspired to continue playing and being active. Being a good cricket player requires:
Below we have mentioned some of the exercises that can help you develop these skills.
Exercise 1 Batting: Hand-eye coordination and batting technique.
Exercise 2 Fielding: Hand-eye coordination, throwing, and catching
Exercise 3: Bowling technique
To feel comfortable, you'll need patience and practice, and it's a good idea to watch your favorite bowlers study their techniques for some extra ideas. Regularly doing these three exercises will provide kids playing cricket with the fundamental abilities required to participate in cricket matches and have fun.
An umpire is a cricket official who has the authority to make decisions on the field. The umpire not only decides on the legality of deliveries, appeals for wickets, and the overall legal conduct of the game, but he also keeps a record of the deliveries and announces the end of an over.
An umpire will not dismiss a batsman unless the fielding team appeals, though a batter may walk if he senses he is out. If the fielding side believes a batsman is out, it must appeal by saying, "How's that?" or "How was he?" (or by any other means that either umpire deems as a method of appealing). The umpire will either lift his index finger above his head to signal that the batsman is out, or he will plainly announce "not out," generally with a shake of the head. The only signal that the scorer does not have to accept is the 'out' signal.
A dead ball is signaled by an umpire holding one arm horizontally and screaming "no-ball." The no-ball does not count as one of the six in the over, thus drastically decreasing the number of ways a batsman can be dismissed, except running out, all of the most common dismissals being eliminated. The batter may try to score runs in a no-ball situation.
A wide ball refers to a delivery that is too wide or too high for the batsman to smash. A wide is indicated by extending both arms horizontally and is accompanied by a wide ball cry. It does not count in the over, reducing the number of ways a batsman can be dismissed. If a delivery meets both a no-ball and wide criteria, the no-ball call and penalty will be applied first.
The wicketkeeper will normally catch the ball if it passes the batsman without being deflected. The batsmen will be unable to complete a run before getting stumped or run out by the wicketkeeper, which usually hinders the batsmen from scoring runs. On the other hand, the batsman may be able to score runs safely if the wicket-keeper fumbles or misses the ball. Byes are used to count the number of runs scored. They are contributed to the team's total, but not to the number of runs scored by each batsman, and they are not counted as bowler runs. The umpire will raise one open hand over his head if byes are to be scored.
If the ball deflects off the batsman's body and must be collected by a fielder, the batsmen may have the option of scoring runs safely. Leg byes are used to count the number of runs scored. They are added to the team's total but not to the number of runs scored by the batters, and they are not counted as runs conceded by the bowler. The umpire signals a leg bye by touching a lifted knee.
An umpire will signal a dead ball by crossing and uncrossing his wrists below his waist with the call "dead ball" under certain conditions.
If a batsman turns to finish runs after the first without anchoring himself or his equipment behind the popping crease, the umpire taps his near shoulder with his fingertips, signaling a short run, which is not recorded. The umpire will tell the scorers of the number of runs scored if more than one run is short.
The umpire may award five penalty runs to the other side for excessive misconduct by one team. If the umpire taps the other shoulder, the penalty run is awarded to the fielding team, but if the umpire places one arm on the opposite shoulder, the penalty run is granted to the batting team.
Disregard Last Signal
The umpire has the authority to revoke a signal if it is wrong. He accomplishes this by crossing his arms across his chest and then making the proper signal. If the umpire discovers an erroneous use of the laws, such as signaling "out" before realizing the other umpire signaled a no-ball, the umpire's license may be revoked. Also, if an umpire signals a four when he is meant to signal a six, he may be revoked.
If a batsman makes four runs by striking the ball past the boundary rather than running them, the umpire signals by waving his arm in front of his chest back and forth.
The umpire signals a six by raising both hands above his head if a batter achieves six by smashing the ball past the boundary rather than running it.
Cricket is an Indian national pastime. Youngsters of all ages look up to our national cricket squad. Cricket is played throughout the country and is watched and enjoyed by millions around the world. Cricket for kids is a pleasant, friendly sport to play that is simple to pick up and can be played by both boys and girls as young as five years old. In this section, we'll go over some basic rules for kids playing cricket and demonstrate some simple exercises for kids cricket game to enhance their skills.
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